“初めてのキス”や“最後の朝”,誰かの記憶を買い取って別の客へ販売する。物語主導型の店舗運営シム「Halsey Row」が発表に

“初めてのキス”や“最後の朝”,誰かの記憶を買い取って別の客へ販売する。物語主導型の店舗運営シム「Halsey Row」が発表に

 GrumblepotGamesは,新作タイトル「HalseyRow」を発表し,Steamストアページを公開した。本作は,人々の記憶を売買する店を営み,取引によって変化していく常連客と向き合いながら,隠された事件を追う物語主導型シミュレーションゲームだ。

つづき
記事を見る

Halsey Row

  • 発売日近日登場
  • 開発Grumblepot Games
  • 販売Grumblepot Games

People come to the shop on Halsey Row to sell the memories they can't carry and buy the ones they can't live without. Appraise what they bring. Decide what it's worth, and who you'll sell it to. Run an honest shop, or a darker one, and piece together what this street is hiding.

ゲーム説明

The tradeEvery memory has one owner. Sell it and it's gone, the way the dead are gone. People bring youfirst kisses, last mornings, things they'd rather not name. You have a loupe, a scale, a feelfor what a thing is really worth, and rent due at the end of the week.But a memory is not always what it looks like. A bright first kiss can hide a grief. Dig pastthe surface, or trade on it and hope. Looking closer costs the seller's patience, and somethings wear thin when you handle them.The two marketsThe Bright Exchange trades in cherished things, in the open, for honest margins. The ShadowLedger pays far better, and asks that you keep it quiet. The elite pay handsomely for otherpeople's suffering. The Bureau has opinions about that, and sends people who don't show a badge.Neither road is free. A clean name draws steady trade and thin profits. A dark one draws money,raids, and a kind of customer you can't always turn away. Most keepers walk the line. The lineis the game.The peopleTwenty regulars with lives, families, and reasons. They come back. What you buy from themchanges what comes back through your door. A cheerful seller who keeps selling her brightmornings will, one visit at a time, stop being cheerful. You'll watch it happen. You did it.The NightSomething happened on this street, and nobody will say what. It's in the drawer labels, in theworn chair, in how some regulars look at the door before they knock. Read people's memories,pencil in what you believe they were to it, and let the truth set in ink. Twenty-five endings.One of them is the whole of it.The shop is yours- Appraise layered memories with loupe and scale. The surface pays. The truth sells.- Haggle in real coins on a real counter. Mask what needs hiding. Pour out what you can't keep.- Fully voiced: every seller, every buyer, every ending, and the one who reads you the story.- A run takes an evening. The truth takes longer.
▼ 続きを読む

Steamユーザーレビュー

レビューなし

当サイトではアフィリエイトプログラムを利用して商品を紹介しています。
steam の他の記事をみる

関連性のありそうな記事