ファンタジー風の中世世界が舞台のリアルタイムストラテジーゲーム『Sword & Banner』Steamでプレイテストを開催中。登場するすべてのユニットには名前と経験値が存在

ファンタジー風の中世世界が舞台のリアルタイムストラテジーゲーム『Sword & Banner』Steamでプレイテストを開催中。登場するすべてのユニットには名前と経験値が存在

個人開発者のBitrot Games氏は、『Sword & Banner』のプレイテストをSteamにて開催中だ。同作は、ファンタジー中世世界を舞台に軍勢を率いるリアルタイムストラテジーゲームだ。2027年第1四半期のリリースを予定しており、日本語UIと字幕に対応す... つづき

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Sword & Banner

  • 発売日2027年第1四半期
  • 開発Bitrot Games
  • 販売Bitrot Games
  • 言語🇯🇵 日本語対応

Mount & Blade meets Total War with classic RTS controls - brought to life in pixel art. Lead your warband across a living fantasy world, raid settlements, trade goods, and fight large-scale tactical battles with formations, dynamic weather, and an army you build from peasants to knights.

ゲーム説明

Sword & Banner is a real-time strategy game where you lead a warband across a fantasy medieval world, raiding settlements, hunting down bandits, trading goods, and building your army for large-scale pixel-art battles.Command Your WarbandSelect, group, and maneuver your troops with classic RTS controls. Form shield walls to absorb incoming attacks, order devastating cavalry charges, and rain longbow volleys on enemy formations. Every unit is an individual with a name, experience, and an upgrade path from peasant to knight.Fight Beautiful Pixel-Art BattlesBattles play out on procedurally generated maps across multiple biomes and seasons - from sun-drenched grasslands to snow-covered mountain passes. Watch rain darken the earth and snow settle on the ground as you fight. Zoom in to see every sword swing, or pull back to command the full battlefield.Explore a Living WorldTravel between towns and villages on a sprawling overworld. Settlements have populations, industries, and dynamic economies - prices shift with supply and demand. Buy low, sell high, recruit fresh troops, and upgrade your veterans.Build Your ArmyStart with peasants and shape them into swordsmen, archers, spearmen, and beyond. Every unit earns XP in battle and carries their kills with them.Key Features A blend of classic RTS combat and grand strategy. High micro potential for individual units mixed with formation 'Rank and Flank' style Procedural battle maps with weather systems between different biomes, seasons, and geography Deep unit upgrade tree with 15+ unit types across multiple races Procedural economy with production chains, trade routes, and seasonal events Multiple races: Human, Goblin, Undead, each with unique units and playstyle, more coming soon! Pixel-art visuals
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