Robin Entertainmentは2026年8月17日、PC向け対戦型タクティカルシューター『POLYSTRIKE』を発表した。現在、Steamでのリリースに向けて開発が進められている。本作は、情報収集や立ち回り、音響、チームワークが勝敗を分ける5対5のタクティカルシュー... つづき
Robin Entertainment、PC向け対戦型タクティカルシューター『POLYSTRIKE』を発表
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POLYSTRIKE is a competitive top-down tactical shooter where every angle, every utility and every decision can change the outcome of the round. Coordinate with your team, master tactical combat and outplay your opponents in intense 5v5 objective-based battles.
ゲーム説明
POLYSTRIKE is a competitive top-down tactical shooter where information, positioning and teamwork matter more than raw reflexes.Read the battlefield through sound, coordinate with your squad and outsmart your opponents in intense objective-based combat where every decision can change the outcome.Every battle is part of a larger conflict between Iron Will and Vanguard, two opposing factions with their own identity.FACTION-BASED WARFAREPOLYSTRIKE isn't about two random teams fighting over an objective. Every battle is part of a larger conflict between Iron Will and Vanguard. Both factions have their own identity, philosophy and presence on the battlefield.From the moment you deploy, you know which side you're fighting for.Characters, weapons, equipment, vehicles, voices, sound design, interface elements and mission objectives all reflect your faction, making each side feel distinct beyond just its colors.Iron Will and Vanguard aren't just opposing teams. They're two sides of a much larger war.A LIVING OBJECTIVEThe mechanical Spider Drone crawls toward the living Iron Fish, hacking its systems and forcing it to trigger its own self-destruction sequence.The Iron Fish isn't just a static objective. It reacts to the battle, moves through the environment and can unexpectedly influence the fight.The objective itself becomes part of the battlefield.NO PREDEFINED ROLESThere are no heroes forcing you into a predefined playstyle.Choose your armor, helmet, weapons and equipment based on what your team needs. From firearms and grenades to ballistic shields, flamethrowers and grenade launchers, your loadout defines your role on the battlefield.Your equipment is physically represented on your character. Armor, helmets, weapons and grenades are visible during the match, allowing you to read what other players are carrying.YOUR WEAPON, UP CLOSEYour equipped weapon is shown directly in the HUD through a detailed animated view that mirrors your character in real time.Run. Fire. Reload. The weapon view follows the same actions your character performs on the battlefield.EVERY MAP IS A NEW OPERATIONEvery map in POLYSTRIKE is built as its own operation, with a distinct visual identity, atmosphere, mission and tactical challenges.Different brigades, characters, equipment and methods of deployment make each battlefield part of the larger conflict. Arrive by boat in one operation, deploy alongside armored vehicles or helicopters in another.EVERY SOUND MATTERSListen. Predict. React.Sound is information.Hear footsteps across different surfaces, identify movement through sound and gather crucial information before you ever see your opponent.Different materials, movement speeds, weapons and environmental sounds can reveal what's happening beyond your field of vision, helping you predict enemy positions before you see them.OTHER KEY FEATURESBuilt for top-down combat. Gunplay, movement, maps and visibility are designed from the ground up for a top-down perspective.Dynamic fog of war. Your field of vision changes with the direction you aim. Check corners, control angles and use your opponent's limited visibility to your advantage.A stylized tactical world. Environments, characters, factions, weapons, vehicles and effects share a cohesive stylized direction built for clarity and readability from a top-down perspective.Gunplay built for Top-Down. Responsive gunplay with precise aiming, recoil and distinct handling across different weapon types.Tactical teamplay. Coordinate pushes, cover teammates, combine equipment and use information to outplay the opposing team.
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