Sam Barlow氏の新作も。Kinetic Publishingが第1弾5タイトルを発表したオンラインショーケース&合同インタビューをレポート

 「Phasmophobia」を手がけるKineticGamesのパブリッシングレーベル「KineticPublishing」が,ショーケースイベントでレーベル第1弾タイトルを発表した。各作品の概要とともにSamBarlow氏への合同インタビューをレポートしよう。

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Contact Protocol

  • 発売日2027年
  • 開発Cold Zephyr Games
  • 販売Kinetic Publishing

Contact Protocol is a starship job simulator set aboard a corporate vessel bound for Jupiter. Investigate incoming ships, uncover suspicious activity, and make impossible choices as you protect your crew - while the company watches your every move.

ゲーム説明

Get to GanymedeContact Protocol is a starship job simulator taking place in a gritty, cassette-future. Humanity has spread throughout the solar system and started extracting its natural resources. You play as the security officer aboard PALE HORSE - a Galileo Corporation vessel carrying miners set for Ganymede, Jupiter's biggest moon. It’s your job to assess the intentions of approaching ships, decide their fate, and keep your crew alive. The company is watching. Do your PaperworkYour new role will require you to...Investigate: Cross-reference incoming data bursts against company recordsInterrogate: Prod for answers to explain discrepanciesEngage: Destroy incoming ships with inconsistent data or suspicious communicationsMulti-task: Fix contact frequencies, check hull images, and recover corrupted data - all while answering commsMeet shipmates: Talk to the crew in an effort to stay sane in the depths of spaceDocument: Mismanaged paperwork can expose your employer to legal action. We wouldn't want that, would we?Time is of the Essence As ships approach, you'll have limited time to uncover their intentions and act. Contact Protocol will test your multi-tasking skills, but also your instincts; thinking takes time that you don't have. What decisions will you make?You are not always in control, but you are always accountable.The Journey Changes With YouProcedural ships: Every encounter will be differentChoices matter: Your decisions will affect your relationships with the crew, and their narrativesMultiple endings: Your choices will have knock-on effects throughout the solar systemCustom moral profile: Get a shareable breakdown of your actions when you finish the gameCustomisable workspace: Don't enjoy the colour of your console text? Change it! Don't like how that bobblehead is looking at you? Chuck it out the airlock!
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